Tiggarius

Fuckin AT&T

OK I couldn’t figure out how to embed this sucker, but here’s the link: https://www.ispot.tv/share/tUj5 And here are the highlights. Guy walks into AT&T store: “Hey Lily, I need a new wireless plan for my business but all of my employees need something different.” Lily: “OK. We can help with that. IMAGINE THIS. Your mover, …

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Lexus – Empathy

Are you fucking kidding me? The YouTube comments say it all, really: “‘Because everything great is birthed through discomfort… it’s time to get uncomfortable’ he says as he sits in his ultra-comfortable luxury car which he can afford because he makes good money chastising people for their comfort.” Like, first of all, who is this …

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Frugg

FruggFirepower – 135 HP“The Frugg” He’s only fruggly on the outside. Passive: Wake Shield Whenever Frugg deals damage, he gains 25% of that amount as shields next turn. Primary: Rock Skip Blast Phase – No CooldownGain 8 energy for each enemy hit3×3 rock hit within 2+1 of you, bounces at same trajectory twice more Skip …

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Barb

BarbFrontline – 180 HP“The Barbarian” Passive: Iron Will Barb is permanently Unstoppable. Primary: Battleaxe Blast Phase – No CooldownGain 10 energy for each enemy hitCone (3 radius, 120 degrees) with bonus to adjacent enemiesBarb smashes with his axe in a wide cone (3+1 range). Nearby targets take 30 damage, and farther targets take 26 damage. …

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Tiemnata

TiemnataFirepower – 120 HP“The Shadowlord” Or Shadowlady. Passive: Shroud of Darkness On odd-numbered turns, create Smoke around you during Prep Phase at each position 2+2 away from you. Smoke lasts until end of next Decision Phase. Primary: Slicing Shadows Blast Phase – No CooldownGain 10 energy for first enemy hit, 4 for subsequentTwo slicing shadows …

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Aftan

AftanFirepower – 120 HP“The Spearfisher” Passive: Reel ‘Em In Aftan’s 1, 2 and 5 abilities create Harpoons that will remain in the ground on their chosen tile. If Aftan begins a turn with 3 or more Harpoons, he will pull all of those Harpoons back to him during Blast Phase (though he will not pull …

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Agnar

AgnarSupport – 140 HP“The Firelord” “BURN THEM ALL!” One of the most volatile and risky characters, Agnar must carefully manage his energy. While it makes his abilities (significantly) more powerful, if he goes over 100 energy he will take damage equal to the excess. Passive: Volatile Power Agnar’s abilities generally do not gain energy, but …

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Dargrym

DargrymFrontline – 160 HP“The Centaurpagus” What’s a Centaurpagus? Dargrym brings a mastery of close combat and some crowd control. He relies heavily on good positioning, but can reap the rewards. Passive: Dread Guard Whenever an ally deals direct damage to an enemy within 3+2 of Dargrym, Dargrym heals for 4. (If your ultimate is active, …

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Sephelene

SepheleneFirepower – 125 HP“The Succubus” “Did that hurt? Good.” Shifty, disruptive, and psychologically adept, Sephelene’s playstyle revolves around making the most of what the characters around her are doing. She is able to Weaken multiple enemies and swap targets quickly with her dash. Her trap greatly rewards precise predictions, and her ultimate, of course, turns …

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